Agents can drop items or pick them up. This is currently the only way to transfer items between agents. To drop an item, tap the “Ops” button on your scanner, then select the item under the “Inventory” tab. Then tap “Drop.” The object will appear on the ground in the scanner view at your current location. Other agents will be able to see it after a few moments. To pick up an item on the ground, get within 40 meters of it, then touch it and tap the “Acquire” button. The item will be added to your inventory.

Dropped items can be picked up by any agent, including enemy agents. When transferring items to another agent, take care to ensure that enemy agents do not intercept them.

Premium items (those which must be purchased from the store) cannot be dropped.

A dropped item that is not picked up will disappear after approximately 30 minutes. This duration is usually temporarily reduced during anomaly events.

Capsules make it easy to transfer up to 100 items at a time (plus the capsule itself). Load up the capsule with the items you wish to transfer, then drop the capsule. However, key capsules, being premium items, cannot be used for this purpose.

You cannot pick up an item if doing so would put you over 2,000 items in your inventory.

When items are stacked on top of each other or very close to a portal, the scanner will help you out by activating the intention filter, displaying callouts for up to six objects at a time. Tapping a callout will behave the same as tapping the object itself. Each callout displays an image and a descriptive label. Portals and keys both show the portal’s name, but the portal itself will have the portal’s image, while keys just use a picture of a key. Capsules show the unique capsule ID to help you distinguish which capsule is which.


Before 9 January 2013, items that were dropped would remain there indefinitely. This, combined with no ability to recycle items, resulted in ridiculous amounts of “litter” strewn around.