Pokémon GO Balance Update – February 21, 2017

Today’s unannounced balance update for Pokémon GO focuses on Fast Attacks. While power was reduced for many fast attacks, the reduction of their duration makes them faster. It also appears most fast attacks gain less energy. Below is a list of the changes. Click the attack name for more details (all pages have been updated with the new information).

Pokemon Changes

Abra

  • DodgeProbability changed from 15% to 20% (+5%)
  • AttackProbability changed from 10% to 5% (-5%)

Aipom

  • DodgeProbability changed from 15% to 20% (+5%)

Arbok

  • AttackProbability changed from 20% to 10% (-10%)

Beedrill

  • DodgeProbability changed from 15% to 20% (+5%)
  • AttackProbability changed from 20% to 40% (+20%)

Blastoise

  • DodgeProbability changed from 10% to 15% (+5%)

Blissey

  • DodgeProbability changed from 20% to 15% (-5%)

Bulbasaur

  • DodgeProbability changed from 5% to 15% (+10%)
  • AttackProbability changed from 35% to 10% (-25%)

Butterfree

  • DodgeProbability changed from 15% to 20% (+5%)
  • AttackProbability changed from 20% to 10% (-10%)

Caterpie

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 20% to 10% (-10%)

Celebi

  • DodgeProbability changed from 20% to 15% (-5%)
  • AttackProbability changed from 5% to 10% (+5%)

Charizard

  • DodgeProbability changed from 0% to 15% (+15%)

Charmander

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 30% to 10% (-20%)

Charmeleon

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 30% to 10% (-20%)

Clefable

  • DodgeProbability changed from 0% to 15% (+15%)

Clefairy

  • DodgeProbability changed from 0% to 15% (+15%)

Crobat

  • DodgeProbability changed from 15% to 20% (+5%)

Diglett

  • DodgeProbability changed from 15% to 0% (-15%)

Donphan

  • DodgeProbability changed from 20% to 15% (-5%)

Dugtrio

  • DodgeProbability changed from 15% to 0% (-15%)

Ekans

  • DodgeProbability changed from 15% to 10% (-5%)

Electrode

  • DodgeProbability changed from 15% to 20% (+5%)

Elekid

  • DodgeProbability changed from 20% to 15% (-5%)

Entei

  • DodgeProbability changed from 30% to 15% (-15%)

Fearow

  • AttackProbability changed from 20% to 10% (-10%)

Feraligatr

  • AttackProbability changed from 10% to 20% (+10%)

Furret

  • DodgeProbability changed from 15% to 20% (+5%)

Gastly

  • DodgeProbability changed from 15% to 20% (+5%)

Geodude

  • DodgeProbability changed from 15% to 10% (-5%)
  • AttackProbability changed from 10% to 20% (+10%)

Granbull

  • AttackProbability changed from 10% to 20% (+10%)

Gyarados

  • DodgeProbability changed from 15% to 5% (-10%)
  • AttackProbability changed from 10% to 40% (+30%)

Heracross

  • AttackProbability changed from 10% to 20% (+10%)

Hitmonchan

  • DodgeProbability changed from 15% to 10% (-5%)
  • AttackProbability changed from 10% to 20% (+10%)

Hitmonlee

  • DodgeProbability changed from 15% to 10% (-5%)
  • AttackProbability changed from 10% to 20% (+10%)

Hitmontop

  • DodgeProbability changed from 20% to 15% (-5%)

Ho oh

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 5% to 10% (+5%)

Houndoom

  • DodgeProbability changed from 20% to 15% (-5%)
  • AttackProbability changed from 10% to 20% (+10%)

Houndour

  • DodgeProbability changed from 20% to 15% (-5%)
  • AttackProbability changed from 10% to 20% (+10%)

Ivysaur

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 30% to 10% (-20%)

Jigglypuff

  • DodgeProbability changed from 5% to 15% (+10%)

Jolteon

  • DodgeProbability changed from 15% to 20% (+5%)

Kakuna

  • DodgeProbability changed from 15% to 0% (-15%)

Kingdra

  • DodgeProbability changed from 20% to 15% (-5%)

Kingler

  • AttackProbability changed from 10% to 20% (+10%)

Krabby

  • AttackProbability changed from 10% to 20% (+10%)

Lapras

  • DodgeProbability changed from 15% to 10% (-5%)
  • AttackProbability changed from 10% to 15% (+5%)

Larvitar

  • DodgeProbability changed from 5% to 15% (+10%)
  • AttackProbability changed from 5% to 30% (+25%)

Lugia

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 5% to 10% (+5%)

Magby

  • DodgeProbability changed from 20% to 15% (-5%)

Magcargo

  • DodgeProbability changed from 15% to 10% (-5%)

Magikarp

  • DodgeProbability changed from 0% to 15% (+15%)
  • AttackProbability changed from 15% to 20% (+5%)

Magnemite

  • DodgeProbability changed from 15% to 30% (+15%)

Mankey

  • AttackProbability changed from 10% to 20% (+10%)

Meganium

  • AttackProbability changed from 10% to 20% (+10%)

Metapod

  • DodgeProbability changed from 10% to 0% (-10%)
  • AttackProbability changed from 20% to 10% (-10%)

Miltank

  • DodgeProbability changed from 20% to 15% (-5%)

Nidoking

  • DodgeProbability changed from 0% to 15% (+15%)

Nidoqueen

  • DodgeProbability changed from 20% to 15% (-5%)
  • AttackProbability changed from 20% to 10% (-10%)

Nidoran

  • DodgeProbability changed from 20% to 15% (-5%)
  • AttackProbability changed from 20% to 10% (-10%)

Nidorina

  • AttackProbability changed from 20% to 10% (-10%)

Nidorino

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 15% to 10% (-5%)

Ninetales

  • DodgeProbability changed from 0% to 15% (+15%)

Onix

  • DodgeProbability changed from 15% to 0% (-15%)

Phanpy

  • DodgeProbability changed from 20% to 15% (-5%)

Pidgeotto

  • AttackProbability changed from 20% to 10% (-10%)

Pidgey

  • AttackProbability changed from 20% to 10% (-10%)

Pikachu

  • AttackProbability changed from 20% to 10% (-10%)

Ponyta

  • DodgeProbability changed from 15% to 20% (+5%)

Porygon2

  • DodgeProbability changed from 20% to 15% (-5%)

Primeape

  • AttackProbability changed from 10% to 30% (+20%)

Pupitar

  • DodgeProbability changed from 5% to 15% (+10%)
  • AttackProbability changed from 5% to 30% (+25%)

Quagsire

  • DodgeProbability changed from 15% to 10% (-5%)
  • AttackProbability changed from 10% to 5% (-5%)

Raichu

  • AttackProbability changed from 20% to 10% (-10%)

Raikou

  • DodgeProbability changed from 20% to 15% (-5%)

Rapidash

  • DodgeProbability changed from 15% to 20% (+5%)

Rattata

  • DodgeProbability changed from 15% to 30% (+15%)

Rhydon

  • AttackProbability changed from 10% to 20% (+10%)

Rhyhorn

  • AttackProbability changed from 10% to 20% (+10%)

Sandshrew

  • AttackProbability changed from 20% to 10% (-10%)

Sandslash

  • AttackProbability changed from 20% to 10% (-10%)

Scyther

  • DodgeProbability changed from 15% to 20% (+5%)
  • AttackProbability changed from 10% to 20% (+10%)

Sentret

  • DodgeProbability changed from 15% to 20% (+5%)

Slowbro

  • DodgeProbability changed from 15% to 5% (-10%)
  • AttackProbability changed from 10% to 5% (-5%)

Slowking

  • DodgeProbability changed from 15% to 5% (-10%)
  • AttackProbability changed from 10% to 5% (-5%)

Slowpoke

  • DodgeProbability changed from 15% to 5% (-10%)
  • AttackProbability changed from 10% to 5% (-5%)

Slugma

  • DodgeProbability changed from 15% to 10% (-5%)

Smeargle

  • DodgeProbability changed from 20% to 15% (-5%)

Smoochum

  • DodgeProbability changed from 20% to 15% (-5%)

Sneasel

  • DodgeProbability changed from 15% to 20% (+5%)
  • AttackProbability changed from 10% to 20% (+10%)

Snorlax

  • DodgeProbability changed from 15% to 5% (-10%)

Snubbull

  • AttackProbability changed from 10% to 20% (+10%)

Spearow

  • AttackProbability changed from 20% to 10% (-10%)

Squirtle

  • DodgeProbability changed from 0% to 15% (+15%)
  • AttackProbability changed from 20% to 10% (-10%)

Stantler

  • DodgeProbability changed from 20% to 15% (-5%)

Starmie

  • DodgeProbability changed from 15% to 20% (+5%)

Staryu

  • DodgeProbability changed from 15% to 20% (+5%)

Steelix

  • DodgeProbability changed from 15% to 0% (-15%)

Sudowoodo

  • DodgeProbability changed from 15% to 0% (-15%)
  • AttackProbability changed from 10% to 5% (-5%)

Suicune

  • DodgeProbability changed from 5% to 15% (+10%)
  • AttackProbability changed from 5% to 10% (+5%)

Togetic

  • BaseCaptureRate changed from 0% to 5%

Typhlosion

  • AttackProbability changed from 10% to 20% (+10%)

Tyranitar

  • DodgeProbability changed from 5% to 15% (+10%)
  • AttackProbability changed from 5% to 30% (+25%)

Tyrogue

  • DodgeProbability changed from 20% to 15% (-5%)

Venusaur

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 30% to 20% (-10%)

Voltorb

  • DodgeProbability changed from 15% to 20% (+5%)

Vulpix

  • DodgeProbability changed from 0% to 15% (+15%)

Wartortle

  • DodgeProbability changed from 10% to 15% (+5%)
  • AttackProbability changed from 20% to 10% (-10%)

Weedle

  • AttackProbability changed from 20% to 10% (-10%)

Wigglytuff

  • DodgeProbability changed from 10% to 15% (+5%)

Wobbuffet

  • DodgeProbability changed from 15% to 5% (-10%)
  • AttackProbability changed from 10% to 5% (-5%)

Wooper

  • DodgeProbability changed from 15% to 10% (-5%)
  • AttackProbability changed from 10% to 5% (-5%)

Yanma

  • DodgeProbability changed from 15% to 20% (+5%)

Zubat

  • DodgeProbability changed from 10% to 20% (+10%)

Quick Move Changes

Acid

  • Power changed from 10 to 9 (-1)
  • Move Duration changed from 1300ms to 800ms (-500ms)
  • Energy Delta changed from 9 to 8 (-1)

Air Slash

  • Power changed from 12 to 14 (+2)

Astonish

  • Move Duration changed from 1050ms to 1100ms (+50ms)
  • Energy Delta changed from 12 to 14 (+2)

Bite

  • Power changed from 10 to 6 (-4)
  • Move Duration changed from 1000ms to 500ms (-500ms)
  • Energy Delta changed from 6 to 4 (-2)

Bubble

  • Power changed from 15 to 12 (-3)
  • Move Duration changed from 1700ms to 1200ms (-500ms)
  • Energy Delta changed from 12 to 14 (+2)

Bug Bite

  • Move Duration changed from 950ms to 500ms (-450ms)

Bullet Punch

  • Power changed from 12 to 9 (-3)
  • Move Duration changed from 1400ms to 900ms (-500ms)

Bullet Seed

  • Move Duration changed from 1550ms to 1100ms (-450ms)
  • Energy Delta changed from 12 to 14 (+2)

Charge Beam

  • Move Duration changed from 1550ms to 1100ms (-450ms)

Confusion

  • Move Duration changed from 2100ms to 1600ms (-500ms)
  • Energy Delta changed from 10 to 15 (+5)

Counter

  • Power changed from 10 to 12 (+2)

Cut

  • Power changed from 10 to 5 (-5)
  • Move Duration changed from 1000ms to 500ms (-500ms)

Dragon Breath

  • Power changed from 12 to 6 (-6)
  • Move Duration changed from 1000ms to 500ms (-500ms)
  • Energy Delta changed from 5 to 4 (-1)

Dragon Tail

  • Move Duration changed from 1550ms to 1100ms (-450ms)
  • Energy Delta changed from 6 to 9 (+3)

Ember

  • Move Duration changed from 1500ms to 1000ms (-500ms)

Extrasensory

  • Move Duration changed from 1550ms to 1100ms (-450ms)

Feint Attack

  • Power changed from 12 to 10 (-2)
  • Move Duration changed from 1400ms to 900ms (-500ms)
  • Energy Delta changed from 10 to 9 (-1)

Fire Fang

  • Power changed from 12 to 11 (-1)
  • Move Duration changed from 1340ms to 900ms (-440ms)
  • Energy Delta changed from 10 to 8 (-2)

Fire Spin

  • Power changed from 15 to 14 (-1)
  • Move Duration changed from 1550ms to 1100ms (-450ms)

Frost Breath

  • Move Duration changed from 1400ms to 900ms (-500ms)
  • Energy Delta changed from 7 to 8 (+1)

Fury Cutter

  • Move Duration changed from 900ms to 400ms (-500ms)

Hidden Power

  • Power changed from 10 to 15 (+5)

Ice Shard

  • Move Duration changed from 1700ms to 1200ms (-500ms)

Infestation

  • Move Duration changed from 1550ms to 1100ms (-450ms)

Iron Tail

  • Move Duration changed from 1550ms to 1100ms (-450ms)
  • Energy Delta changed from 6 to 7 (+1)

Karate Chop

  • Move Duration changed from 1300ms to 800ms (-500ms)

Lick

  • Move Duration changed from 1000ms to 500ms (-500ms)

Low Kick

  • Move Duration changed from 1100ms to 600ms (-500ms)
  • Energy Delta changed from 8 to 6 (-2)

Metal Claw

  • Move Duration changed from 1130ms to 700ms (-430ms)

Mud Shot

  • Power changed from 9 to 5 (-4)
  • Move Duration changed from 1050ms to 600ms (-450ms)

Mud Slap

  • Move Duration changed from 1850ms to 1400ms (-450ms)

Peck

  • Move Duration changed from 1500ms to 1000ms (-500ms)

Poison Jab

  • Power changed from 12 to 10 (-2)
  • Move Duration changed from 1300ms to 800ms (-500ms)
  • Energy Delta changed from 8 to 7 (-1)

Poison Sting

  • Power changed from 6 to 5 (-1)
  • Move Duration changed from 1075ms to 600ms (-475ms)
  • Energy Delta changed from 8 to 7 (-1)

Pound

  • Power changed from 8 to 7 (-1)
  • Move Duration changed from 1040ms to 600ms (-440ms)
  • Energy Delta changed from 7 to 6 (-1)

Psycho Cut

  • Power changed from 8 to 5 (-3)
  • Move Duration changed from 1070ms to 600ms (-470ms)

Quick Attack

  • Power changed from 10 to 8 (-2)
  • Move Duration changed from 1250ms to 800ms (-450ms)
  • Energy Delta changed from 8 to 10 (+2)

Razor Leaf

  • Power changed from 15 to 13 (-2)
  • Move Duration changed from 1500ms to 1000ms (-500ms)
  • Energy Delta changed from 8 to 7 (-1)

Rock Smash

  • Move Duration changed from 1700ms to 1300ms (-400ms)

Rock Throw

  • Move Duration changed from 1400ms to 900ms (-500ms)
  • Energy Delta changed from 10 to 7 (-3)

Scratch

  • Power changed from 12 to 6 (-6)
  • Move Duration changed from 1000ms to 500ms (-500ms)
  • Energy Delta changed from 7 to 4 (-3)

Shadow Claw

  • Power changed from 12 to 9 (-3)
  • Move Duration changed from 1200ms to 700ms (-500ms)

Snarl

  • Move Duration changed from 1550ms to 1100ms (-450ms)

Spark

  • Power changed from 8 to 6 (-2)
  • Move Duration changed from 1200ms to 700ms (-500ms)
  • Energy Delta changed from 8 to 9 (+1)

Steel Wing

  • Power changed from 12 to 11 (-1)
  • Move Duration changed from 1300ms to 800ms (-500ms)
  • Energy Delta changed from 8 to 6 (-2)

Struggle Bug

  • Power changed from 6 to 15 (+9)
  • Energy Delta changed from 12 to 15 (+3)

Sucker Punch

  • Power changed from 8 to 7 (-1)
  • Move Duration changed from 1200ms to 700ms (-500ms)
  • Energy Delta changed from 9 to 8 (-1)

Tackle

  • Power changed from 10 to 5 (-5)
  • Move Duration changed from 1000ms to 500ms (-500ms)

Thunder Shock

  • Power changed from 6 to 5 (-1)
  • Move Duration changed from 1100ms to 600ms (-500ms)
  • Energy Delta changed from 9 to 8 (-1)

Vine Whip

  • Power changed from 8 to 7 (-1)
  • Move Duration changed from 1100ms to 600ms (-500ms)
  • Energy Delta changed from 7 to 6 (-1)

Volt Switch

  • Power changed from 12 to 20 (+8)
  • Energy Delta changed from 20 to 25 (+5)

Water Gun

  • Power changed from 10 to 5 (-5)
  • Move Duration changed from 1000ms to 500ms (-500ms)
  • Energy Delta changed from 6 to 5 (-1)

Wing Attack

  • Power changed from 10 to 8 (-2)
  • Move Duration changed from 1250ms to 800ms (-450ms)
  • Energy Delta changed from 10 to 9 (-1)

Zen Headbutt

  • Move Duration changed from 1550ms to 1100ms (-450ms)

Special Move Changes

Struggle

  • Energy Delta changed from -33 to 0 (+33)

 

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